Everything this little game knows lives in a variable: a box in memory with a name and a value.
You can see every box under RAM. Change them by typing a line of code like set speed to 4.
The hearts, the souls counter, the name and the speed
all come straight from the boxes in RAM.
set speed to 4, then walk around. Then set speed to 0.set player_name to "Nour" with your own name. Then try it without the quotes and read
what happens. (Name versus value!)set lives to lives + 1 a few times. Read the right side, work it out, store it.set is_sleeping to true. Now try to move.set my_cat to "Mishmish". The game doesn't use it, but it's in memory now.set souls to 255 and set souls to 256. Why did it need
more bits?